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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,032Acc. 2026.16032

#1 MyRustServer

Rust server · in the archive since 1 October 2026

Offline 95.179.35.199:28020 checked 27d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,032top 69%
Last wipe27d agoThu 1 Oct, 19:17 UTC · no schedule published
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 19:22 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:17 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on #1 MyRustServer mean?

The game's server browser reads these tags published by #1 MyRustServer: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include #1 MyRustServer?

These Rust Server History lists include #1 MyRustServer: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does #1 MyRustServer run?

Rust network protocol 2634 and build 166494 is the build #1 MyRustServer runs, on Windows. The protocol must match to join, and Steam handles that update.

Is #1 MyRustServer online, and how reliable is it?

The record shows #1 MyRustServer offline at this moment, last seen 27 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 1 October 2026.

Where is #1 MyRustServer located?

There is no region published by #1 MyRustServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 95.179.35.199:28020.

Wipe record

What does wipe day look like on #1 MyRustServer?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on #1 MyRustServer?

The force wipe is the only wipe on #1 MyRustServer, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 16 hours ago.

Player counts

How does #1 MyRustServer rank against other Rust servers?

The last seven days of player hours place #1 MyRustServer at #16,032, among the top 69% of all ranked servers.

How busy is #1 MyRustServer?

The last sighting of #1 MyRustServer in the live count was 27 days 16 hours ago; it is offline now.

Map and rules

What are the rules and settings on #1 MyRustServer?

The name of #1 MyRustServer carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does #1 MyRustServer run?

Generated by the game, the map on #1 MyRustServer is procedural.

How to join

How do I join #1 MyRustServer?

Enter client.connect 95.179.35.199:28020 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.