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Exhibit no. 6,530Acc. 2026.6530
Pyro's Build Server
Rust server · in the archive since 25 September 2026
Offline 95.165.72.232:28015 checked 1h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
25 Sep Last seen 25 Sep10:41 27 Sep19:25 29 Sep09:04 30 Sep19:08 1 Oct05:20 1 Oct15:28 3 Oct12:12 8 Oct10:17 9 Oct13:14 15 Oct19:14 16 Oct07:14 16 Oct13:34
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 18:00 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202613:34 UTC11d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct 202607:14 UTC11d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Thu 15 Oct 202619:14 UTC12d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
-
Fri 9 Oct 202613:14 UTC18d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.3 days
- Players before
- 1
-
Thu 8 Oct 202610:17 UTC19d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
-
Sat 3 Oct 202612:12 UTC24d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 1
-
Thu 1 Oct 202615:28 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
-
Thu 1 Oct 202605:20 UTC26d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Wed 30 Sep 202619:08 UTC27d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Tue 29 Sep 202609:04 UTC28d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
Open the archive box: 2 earlier wipes
-
Sun 27 Sep 202619:25 UTC29d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
-
Fri 25 Sep 202610:41 UTC32d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Pyro's Build Server mean?
These tags from Pyro's Build Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Pyro's Build Server?
The Rust Server History lists that feature Pyro's Build Server are: Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does Pyro's Build Server run?
The recorded build for Pyro's Build Server is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Pyro's Build Server online, and how reliable is it?
Offline now, Pyro's Build Server was last seen 1 hours ago. 27 of 168 hours, or 16% of the time, over the last 7 full days. 25 September 2026 is when Rust Server History first saw it.
Where is Pyro's Build Server located?
There is no region published by Pyro's Build Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 95.165.72.232:28015.
Wipe log
What does wipe day look like on Pyro's Build Server?
2 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.
What is the wipe schedule on Pyro's Build Server?
There is no next wipe to predict on Pyro's Build Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 11 days 8 hours ago.
Player counts
How does Pyro's Build Server rank against other Rust servers?
Over seven days of player hours, Pyro's Build Server ranks #6,530, inside the top 30% of all ranked servers.
How busy is Pyro's Build Server?
No current count exists for Pyro's Build Server; it was last seen 1 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1. The busiest hour of the last 48 was 15:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on Pyro's Build Server?
You will not find a gather rate in the name of Pyro's Build Server. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Pyro's Build Server run?
The game generates the map on Pyro's Build Server, which is procedural.
Joining the server
How do I join Pyro's Build Server?
Press F1 in Rust to open the console, then enter client.connect 95.165.72.232:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.