Open every day, at every hour Admission free 11,878 servers and 98,796 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 12,292Acc. 2026.12292

LinuxGSM

Rust server · in the archive since 23 October 2026

Offline 95.163.223.24:28015 checked 5d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#12,292top 55%
Last wipe6d agoFri 23 Oct, 15:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 17:40 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202615:20 UTC6d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LinuxGSM mean?

You can see the tags LinuxGSM publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LinuxGSM?

These Rust Server History lists include LinuxGSM: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does LinuxGSM run?

Rust network protocol 2635 and build 168909 is the build LinuxGSM runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is LinuxGSM online, and how reliable is it?

The record shows LinuxGSM offline at this moment, last seen 5 days 23 hours ago. It was up for 0 of 120 hours in the last 5 full days, 0% of the time. The first sighting by Rust Server History was on 23 October 2026.

Where is LinuxGSM located?

No region is published by LinuxGSM. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 95.163.223.24:28015.

Wipe log

What does wipe day look like on LinuxGSM?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on LinuxGSM?

Its rhythm is not yet clear: too few of LinuxGSM's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 6 days 1 hours ago, the current world is what it runs now.

Player record

How does LinuxGSM rank against other Rust servers?

Over seven days of player hours, LinuxGSM ranks #12,292, inside the top 55% of all ranked servers.

How busy is LinuxGSM?

The last sighting of LinuxGSM in the live count was 5 days 23 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 2.

Rules and settings

What are the rules and settings on LinuxGSM?

The name of LinuxGSM carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does LinuxGSM run?

Generated by the game at size 2,000 with seed 1234567, the map on LinuxGSM is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join LinuxGSM?

Press F1 in Rust to open the console, then enter client.connect 95.163.223.24:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.