Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,874Acc. 2026.15874

Test

Rust server · in the archive since 8 October 2026

Offline 95.139.91.253:28015 checked 19d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,874top 72%
Last wipe20d agoThu 8 Oct, 12:57 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test mean?

The game's server browser reads these tags published by Test: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test?

These Rust Server History lists include Test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Test run?

The recorded build for Test is Rust network protocol 2634 and build 167231 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test online, and how reliable is it?

Test was last seen 19 days 22 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 8 October 2026.

Where is Test located?

No region is published by Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 95.139.91.253:28015.

Wipe log

What is the wipe schedule on Test?

The record holds too few of Test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 20 days 6 hours ago, the current world is what it runs now.

Player record

How does Test rank against other Rust servers?

Over seven days of player hours, Test ranks #15,874, inside the top 72% of all ranked servers.

How busy is Test?

The last sighting of Test in the live count was 19 days 22 hours ago; it is offline now.

Map and rules

What are the rules and settings on Test?

No gather rate is stated in the name of Test. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.

Which map does Test run?

A procedural map is what Test runs; the game generates it.

Joining the server

How do I join Test?

Enter client.connect 95.139.91.253:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build Build number: 167231.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.