Open every day, at every hour Admission free 11,889 servers and 101,018 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,917Acc. 2026.15917

FOES

Rust server · in the archive since 13 September 2026

Offline 94.231.215.7:28115 checked 27d ago

moddedoxide
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,917top 69%
Last wipe37d agoMon 21 Sep, 19:45 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 08:50 UTCAll times UTC.

The record of each wipe

  1. Mon 21 Sep 202618:50 UTC37d ago
    Peak
    6+2 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 20 Sep 202623:43 UTC38d ago
    Peak
    6+2 in the queue
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  3. Wed 16 Sep 202621:53 UTC42d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.1 days
    Players before
    0
  4. Wed 16 Sep 202604:46 UTC43d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  5. Tue 15 Sep 202604:50 UTC44d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sun 13 Sep 202621:30 UTC45d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 21 SepSun 20 SepWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 23 hours in, with 2 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on FOES mean?

You can see the tags FOES publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts50 (Group limit): A team may hold no more than 50; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include FOES?

The Rust Server History lists that feature FOES are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does FOES run?

Rust network protocol 2633 and build 165217 is the build FOES runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is FOES online, and how reliable is it?

The record shows FOES offline at this moment, last seen 27 days 8 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is FOES located?

You will find no region published by FOES. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 94.231.215.7:28115.

Wipe record

What does wipe day look like on FOES?

4 players on average was the busiest its recent wipes drew. With 2 more waiting in the queue, the crowd peaked 23 hours after the latest wipe. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on FOES?

No next wipe can be predicted: FOES wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 37 days 21 hours ago.

Population

How does FOES rank against other Rust servers?

Over seven days of player hours, FOES ranks #15,917, inside the top 69% of all ranked servers.

How busy is FOES?

No current count exists for FOES; it was last seen 27 days 8 hours ago.

Rules, map

What are the rules and settings on FOES?

The name of FOES carries no gather rate. You may play in groups of up to 50 players. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does FOES run?

A procedural map of size 1,000 with seed 220 is what FOES runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join FOES?

Entering client.connect 94.231.215.7:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts50,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts50
Group limit A team may hold no more than 50.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.