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Exhibit no. 14,089Acc. 2026.14089
Rust Devblog Server
Rust server · in the archive since 16 October 2026
Offline 94.229.27.161:28015 checked 13d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rust Devblog Server mean?
You can see the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; v2362 (Protocol): The server runs game protocol 2362; matching it is required to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; hil2cpp (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Rust Devblog Server?
The Rust Server History lists that feature Rust Devblog Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server entry
Which version of Rust does Rust Devblog Server run?
On Windows, Rust Devblog Server runs Rust network protocol 2362. The protocol must match to join, and Steam handles that update.
Is Rust Devblog Server online, and how reliable is it?
Rust Devblog Server was last seen 13 days ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 16 October 2026.
Where is Rust Devblog Server located?
No region is published by Rust Devblog Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 94.229.27.161:28015.
Wipe history
What is the wipe schedule on Rust Devblog Server?
The record holds too few of Rust Devblog Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days 4 hours ago.
Player record
How does Rust Devblog Server rank against other Rust servers?
Over seven days of player hours, Rust Devblog Server ranks #14,089, inside the top 65% of all ranked servers.
How busy is Rust Devblog Server?
No current count exists for Rust Devblog Server; it was last seen 13 days ago.
Rules, map
What are the rules and settings on Rust Devblog Server?
You will not find a gather rate in the name of Rust Devblog Server. No group limit is recorded. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is disabled.
Which map does Rust Devblog Server run?
The game generates the map on Rust Devblog Server, which is procedural.
Join record
How do I join Rust Devblog Server?
Press F1 in Rust to open the console, then enter client.connect 94.229.27.161:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.