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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,869Acc. 2026.15869

RustDev

Rust server · in the archive since 10 October 2026

Offline 94.229.26.182:28015 checked 18d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,869top 72%
Last wipe31d agoMon 28 Sep, 00:32 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustDev mean?

These tags from RustDev, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; v2362 (Protocol): The server runs game protocol 2362; matching it is required to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustDev?

The Rust Server History lists that feature RustDev are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

The record

Which version of Rust does RustDev run?

On Windows, RustDev runs Rust network protocol 2362. Steam updates your game for you; joining needs the same protocol.

Is RustDev online, and how reliable is it?

RustDev was last seen 18 days 6 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 10 October 2026.

Where is RustDev located?

You will find no region published by RustDev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 94.229.26.182:28015 as the address.

Wipe record

What is the wipe schedule on RustDev?

The rhythm of RustDev cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 31 days ago.

Player counts

How does RustDev rank against other Rust servers?

Player hours over the last seven days put RustDev at #15,869: a place in the top 72% of all ranked servers.

How busy is RustDev?

The last sighting of RustDev in the live count was 18 days 6 hours ago; it is offline now.

Rules, map

What are the rules and settings on RustDev?

You will not find a gather rate in the name of RustDev. No group limit is recorded. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is disabled.

Which map does RustDev run?

Generated by the game, the map on RustDev is procedural.

Joining the server

How do I join RustDev?

Enter client.connect 94.229.26.182:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
v2362
Protocol The server runs game protocol 2362; matching it is required to join.
ptrak
Networking Networking runs on RakNet, the game's standard layer.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Other

hil2cpp
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.