Open every day, at every hour Admission free 11,680 servers and 52,558 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,552Acc. 2026.15552

Rust Devblog Server

Rust server · in the archive since 23 September 2026

Offline 94.229.24.253:28015 checked 35d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,552top 71%
Last wipe36d agoTue 22 Sep, 18:44 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust Devblog Server mean?

These tags from Rust Devblog Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; v2362 (Protocol): To join, your game has to be on protocol 2362; ptrak (Networking): RakNet handles the network layer, as standard for the game; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; hil2cpp (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; stok (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust Devblog Server?

These Rust Server History lists include Rust Devblog Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server record

Which version of Rust does Rust Devblog Server run?

Rust network protocol 2362 is the build Rust Devblog Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Devblog Server online, and how reliable is it?

Offline now, Rust Devblog Server was last seen 35 days 12 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 23 September 2026 is when Rust Server History first saw it.

Where is Rust Devblog Server located?

There is no region published by Rust Devblog Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 94.229.24.253:28015.

Wipe record

What is the wipe schedule on Rust Devblog Server?

The rhythm of Rust Devblog Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 36 days 15 hours ago its current world was made.

Population

How does Rust Devblog Server rank against other Rust servers?

The last seven days of player hours place Rust Devblog Server at #15,552, among the top 71% of all ranked servers.

How busy is Rust Devblog Server?

The last sighting of Rust Devblog Server in the live count was 35 days 12 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Rust Devblog Server?

No gather rate is stated in the name of Rust Devblog Server. No figure for group size is published. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Rust Devblog Server run?

A procedural map is what Rust Devblog Server runs; the game generates it.

How to join

How do I join Rust Devblog Server?

Entering client.connect 94.229.24.253:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
v2362
Protocol To join, your game has to be on protocol 2362.
ptrak
Networking RakNet handles the network layer, as standard for the game.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Other

hil2cpp
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.
stok
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.