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Exhibit no. 15,481Acc. 2026.15481
Prototype 17 Server
Rust server · in the archive since 21 September 2026
Offline 94.229.19.79:28015 checked 37d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
21 Sep Last seen 21 Sep17:27
a wipe on recordthe monthly force wipeexpectedlast seen, 21 Sep 2026, 18:40 UTCAll times UTC.
The record of each wipe
-
Mon 21 Sep 202617:27 UTC37d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Prototype 17 Server mean?
The game's server browser reads these tags published by Prototype 17 Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; v2362 (Protocol): Your game must run protocol 2362 to join; ptrak (Networking): The network layer is RakNet, the game's standard one; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Prototype 17 Server?
The Rust Server History lists that feature Prototype 17 Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server entry
Which version of Rust does Prototype 17 Server run?
Rust network protocol 2362 is the build Prototype 17 Server runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Prototype 17 Server online, and how reliable is it?
The record shows Prototype 17 Server offline at this moment, last seen 37 days 11 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 21 September 2026.
Where is Prototype 17 Server located?
No region is published by Prototype 17 Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 94.229.19.79:28015 as the address.
Wipe record
What does wipe day look like on Prototype 17 Server?
0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Prototype 17 Server?
The rhythm of Prototype 17 Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 37 days 12 hours ago.
Player counts
How does Prototype 17 Server rank against other Rust servers?
Player hours over the last seven days put Prototype 17 Server at #15,481: a place in the top 67% of all ranked servers.
How busy is Prototype 17 Server?
No current count exists for Prototype 17 Server; it was last seen 37 days 11 hours ago.
Rules, map
What are the rules and settings on Prototype 17 Server?
No gather rate is stated in the name of Prototype 17 Server. The entry carries no group limit. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.
Which map does Prototype 17 Server run?
Generated by the game, the map on Prototype 17 Server is procedural.
Joining the server
How do I join Prototype 17 Server?
Enter client.connect 94.229.19.79:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.