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Exhibit no. 15,349Acc. 2026.15349
Rust Devblog Server
Rust server · in the archive since 24 October 2026
Offline 94.229.18.22:28015 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rust Devblog Server mean?
The game's server browser reads these tags published by Rust Devblog Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; v2362 (Protocol): Your game must run protocol 2362 to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Rust Devblog Server?
These Rust Server History lists include Rust Devblog Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
The record
Which version of Rust does Rust Devblog Server run?
On Windows, Rust Devblog Server runs Rust network protocol 2362. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust Devblog Server online, and how reliable is it?
Offline now, Rust Devblog Server was last seen 4 days 13 hours ago. It was up for 0 of 96 hours in the last 4 full days, 0% of the time. 24 October 2026 is when Rust Server History first saw it.
Where is Rust Devblog Server located?
You will find no region published by Rust Devblog Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 94.229.18.22:28015.
Wipe log
What is the wipe schedule on Rust Devblog Server?
Its rhythm is not yet clear: too few of Rust Devblog Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days ago.
Population
How does Rust Devblog Server rank against other Rust servers?
Over seven days of player hours, Rust Devblog Server ranks #15,349, inside the top 69% of all ranked servers.
How busy is Rust Devblog Server?
No current count exists for Rust Devblog Server; it was last seen 4 days 13 hours ago. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on Rust Devblog Server?
You will not find a gather rate in the name of Rust Devblog Server. No figure for group size is published. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is disabled.
Which map does Rust Devblog Server run?
A procedural map is what Rust Devblog Server runs; the game generates it.
How to join
How do I join Rust Devblog Server?
Enter client.connect 94.229.18.22:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.