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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,262Acc. 2026.15262

Combat isolated acceptance

Rust server · in the archive since 26 October 2026

Offline 94.228.213.206:28115 checked 3d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe7d agoThu 22 Oct, 15:10 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Combat isolated acceptance mean?

The game's server browser reads these tags published by Combat isolated acceptance: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): The game build is 161125; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Combat isolated acceptance?

The Rust Server History lists that feature Combat isolated acceptance are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Combat isolated acceptance run?

On Windows, Combat isolated acceptance runs Rust network protocol 2632 and build 161125. The protocol must match to join, and Steam handles that update.

Is Combat isolated acceptance online, and how reliable is it?

Combat isolated acceptance was last seen 3 days 7 hours ago and is offline right now. Of 72 hours in the last 3 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 26 October 2026.

Where is Combat isolated acceptance located?

You will find no region published by Combat isolated acceptance. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 94.228.213.206:28115.

Wipe record

What is the wipe schedule on Combat isolated acceptance?

The record holds too few of Combat isolated acceptance's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 7 days 9 hours ago.

Player record

How does Combat isolated acceptance rank against other Rust servers?

Over seven days of player hours, Combat isolated acceptance ranks #15,262, inside the top 69% of all ranked servers.

How busy is Combat isolated acceptance?

Combat isolated acceptance is offline at present, having last been seen 3 days 7 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Combat isolated acceptance?

You will not find a gather rate in the name of Combat isolated acceptance. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Combat isolated acceptance run?

The game generates the map on Combat isolated acceptance, which is procedural.

How to join

How do I join Combat isolated acceptance?

Press F1 in Rust to open the console, then enter client.connect 94.228.213.206:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2632
Protocol Your game must run protocol 2632 to join.
cs161125
Build The game build is 161125.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.