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Exhibit no. 15,262Acc. 2026.15262
Combat isolated acceptance
Rust server · in the archive since 26 October 2026
Offline 94.228.213.206:28115 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Combat isolated acceptance mean?
The game's server browser reads these tags published by Combat isolated acceptance: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): The game build is 161125; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Combat isolated acceptance?
The Rust Server History lists that feature Combat isolated acceptance are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does Combat isolated acceptance run?
On Windows, Combat isolated acceptance runs Rust network protocol 2632 and build 161125. The protocol must match to join, and Steam handles that update.
Is Combat isolated acceptance online, and how reliable is it?
Combat isolated acceptance was last seen 3 days 7 hours ago and is offline right now. Of 72 hours in the last 3 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 26 October 2026.
Where is Combat isolated acceptance located?
You will find no region published by Combat isolated acceptance. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 94.228.213.206:28115.
Wipe record
What is the wipe schedule on Combat isolated acceptance?
The record holds too few of Combat isolated acceptance's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 7 days 9 hours ago.
Player record
How does Combat isolated acceptance rank against other Rust servers?
Over seven days of player hours, Combat isolated acceptance ranks #15,262, inside the top 69% of all ranked servers.
How busy is Combat isolated acceptance?
Combat isolated acceptance is offline at present, having last been seen 3 days 7 hours ago. Stored history gives a seven-day average of 0 players.
Map and rules
What are the rules and settings on Combat isolated acceptance?
You will not find a gather rate in the name of Combat isolated acceptance. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does Combat isolated acceptance run?
The game generates the map on Combat isolated acceptance, which is procedural.
How to join
How do I join Combat isolated acceptance?
Press F1 in Rust to open the console, then enter client.connect 94.228.213.206:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp1
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.