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Exhibit no. 13,829Acc. 2026.13829

My Server Name

Rust server · in the archive since 19 September 2026

Offline 94.19.175.239:28015 checked 26d ago

teams off moddedoxidehardcore
To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,829top 60%
Last wipe26d agoThu 1 Oct, 20:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 09:31 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:35 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 19 Sep 202615:40 UTC38d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    12.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Server Name mean?

You can see the tags My Server Name publishes, read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp500 (Max players): 500 slots are set on this server; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Server Name?

The Rust Server History lists that feature My Server Name are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Server record

Which version of Rust does My Server Name run?

The recorded build for My Server Name is Rust network protocol 2634 and build 166494 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Server Name online, and how reliable is it?

The record shows My Server Name offline at this moment, last seen 26 days ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 19 September 2026.

Where is My Server Name located?

You will find no region published by My Server Name. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 94.19.175.239:28015.

Wipe history

What does wipe day look like on My Server Name?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.

What is the wipe schedule on My Server Name?

The rhythm of My Server Name cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 13 hours ago.

Player counts

How does My Server Name rank against other Rust servers?

Over seven days of player hours, My Server Name ranks #13,829, inside the top 60% of all ranked servers.

How busy is My Server Name?

My Server Name is offline at present, having last been seen 26 days ago.

Map and rules

What are the rules and settings on My Server Name?

No gather rate is stated in the name of My Server Name. No figure for group size is published. hardcore is the game mode, Facepunch's most punishing mode. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does My Server Name run?

Generated by the game, the map on My Server Name is procedural.

How to join

How do I join My Server Name?

Entering client.connect 94.19.175.239:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166494,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp500
Max players 500 slots are set on this server.
ts0
Group limit Teams are disabled.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.