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Exhibit no. 15,800Acc. 2026.15800
PvE Testserver
Rust server · in the archive since 13 September 2026
Offline 94.130.90.204:28015 checked 18d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on PvE Testserver mean?
These tags from PvE Testserver, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include PvE Testserver?
The Rust Server History lists that feature PvE Testserver are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does PvE Testserver run?
Rust network protocol 2633 and build 165217 is the build PvE Testserver runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is PvE Testserver online, and how reliable is it?
PvE Testserver was last seen 18 days 7 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is PvE Testserver located?
There is no region published by PvE Testserver. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 94.130.90.204:28015 as the address.
Wipe record
What is the wipe schedule on PvE Testserver?
Its rhythm is not yet clear: too few of PvE Testserver's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 48 days 15 hours ago.
Population
How does PvE Testserver rank against other Rust servers?
Over seven days of player hours, PvE Testserver ranks #15,800, inside the top 72% of all ranked servers.
How busy is PvE Testserver?
No current count exists for PvE Testserver; it was last seen 18 days 7 hours ago.
Map and rules
What are the rules and settings on PvE Testserver?
You will not find a gather rate in the name of PvE Testserver. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does PvE Testserver run?
A procedural map of size 4,000 with seed 324720365 is what PvE Testserver runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join PvE Testserver?
Entering client.connect 94.130.90.204:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rust.neospin.de.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.