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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,536Acc. 2026.6536

HORSLAND - THE ONE AND ONLY

Rust server · in the archive since 13 September 2026

Online 94.130.56.228:28015 checked 10m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#6,536top 29%
Last wipe27d agoThu 1 Oct, 18:08 UTC · no schedule published
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:05 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:08 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on HORSLAND - THE ONE AND ONLY mean?

You can see the tags HORSLAND - THE ONE AND ONLY publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include HORSLAND - THE ONE AND ONLY?

These Rust Server History lists include HORSLAND - THE ONE AND ONLY: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does HORSLAND - THE ONE AND ONLY run smoothly?

Averaged over the last 48 hours: 38 server fps, with 28 the lowest. As many as 182,830 entities were in the world: buildings, deployables and the rest. Up to 5,860 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does HORSLAND - THE ONE AND ONLY run?

The recorded build for HORSLAND - THE ONE AND ONLY is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is HORSLAND - THE ONE AND ONLY online, and how reliable is it?

At this moment HORSLAND - THE ONE AND ONLY is online. Going by its reported uptime, it restarted about 6 days 15 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is HORSLAND - THE ONE AND ONLY located?

There is no region published by HORSLAND - THE ONE AND ONLY. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.130.56.228:28015.

Wipe record

What does wipe day look like on HORSLAND - THE ONE AND ONLY?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on HORSLAND - THE ONE AND ONLY?

The force wipe is the only wipe on HORSLAND - THE ONE AND ONLY, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 18 hours ago.

Player record

How does HORSLAND - THE ONE AND ONLY rank against other Rust servers?

The last seven days of player hours place HORSLAND - THE ONE AND ONLY at #6,536, among the top 29% of all ranked servers.

How busy is HORSLAND - THE ONE AND ONLY?

Of its 50 slots, HORSLAND - THE ONE AND ONLY currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on HORSLAND - THE ONE AND ONLY?

No gather rate is stated in the name of HORSLAND - THE ONE AND ONLY. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does HORSLAND - THE ONE AND ONLY run?

Generated by the game at size 5,500 with seed 1456829280, the map on HORSLAND - THE ONE AND ONLY is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join HORSLAND - THE ONE AND ONLY?

Enter client.connect 94.130.56.228:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://hors.land/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.