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Exhibit no. 15,491Acc. 2026.15491

ZV Testserver

Rust server · in the archive since 13 September 2026

Offline 94.130.131.174:31205 checked 36d ago

vanillamoddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,491top 69%
Last wipe42d agoWed 16 Sep, 01:39 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Sep 2026, 07:33 UTCAll times UTC.

The record of each wipe

  1. Wed 16 Sep 202601:39 UTC42d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ZV Testserver mean?

You can see the tags ZV Testserver publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ZV Testserver?

The Rust Server History lists that feature ZV Testserver are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does ZV Testserver run?

Rust network protocol 2633 and build 163794 is the build ZV Testserver runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ZV Testserver online, and how reliable is it?

Offline now, ZV Testserver was last seen 36 days 5 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is ZV Testserver located?

You will find no region published by ZV Testserver. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 94.130.131.174:31205.

Wipe log

What does wipe day look like on ZV Testserver?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on ZV Testserver?

Its rhythm is not yet clear: too few of ZV Testserver's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 42 days 11 hours ago its current world was made.

Population

How does ZV Testserver rank against other Rust servers?

Over seven days of player hours, ZV Testserver ranks #15,491, inside the top 69% of all ranked servers.

How busy is ZV Testserver?

ZV Testserver is offline at present, having last been seen 36 days 5 hours ago.

Rules, map

What are the rules and settings on ZV Testserver?

No gather rate is stated in the name of ZV Testserver. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does ZV Testserver run?

Seed 1337, size 6,000: such is the procedural map ZV Testserver runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Join record

How do I join ZV Testserver?

Press F1 in Rust to open the console, then enter client.connect 94.130.131.174:31205 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.