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Exhibit no. 13,078Acc. 2026.13078

Local C# Plugin Dev Server

Rust server · in the archive since 4 October 2026

Offline 94.101.96.235:28015 checked 1d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak 1
Rank#13,078top 59%
Last wipe1d agoWed 28 Oct, 14:28 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 15:00 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202614:28 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 9 Oct 202613:14 UTC20d ago
    Peak
    2
    Crowd
    held half
    Lasted
    19.1 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75114:0015:00Wiped Wed 28 Oct, 14:28 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct9 Oct12 Oct16 Oct19 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local C# Plugin Dev Server mean?

These tags from Local C# Plugin Dev Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Local C# Plugin Dev Server?

The Rust Server History lists that feature Local C# Plugin Dev Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Which version of Rust does Local C# Plugin Dev Server run?

Rust network protocol 2635 and build 168909 is the build Local C# Plugin Dev Server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Local C# Plugin Dev Server online, and how reliable is it?

Local C# Plugin Dev Server was last seen 24 hours ago and is offline right now. Of 168 hours in the last 7 full days, 2 were up: 1% of the time. First seen by Rust Server History on 4 October 2026.

Where is Local C# Plugin Dev Server located?

No region is published by Local C# Plugin Dev Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 94.101.96.235:28015.

Wipe log

What does wipe day look like on Local C# Plugin Dev Server?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Local C# Plugin Dev Server?

The rhythm of Local C# Plugin Dev Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 24 hours ago, the current world is what it runs now.

Population

How does Local C# Plugin Dev Server rank against other Rust servers?

Over seven days of player hours, Local C# Plugin Dev Server ranks #13,078, inside the top 59% of all ranked servers.

How busy is Local C# Plugin Dev Server?

Local C# Plugin Dev Server is offline at present, having last been seen 24 hours ago. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 15:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Local C# Plugin Dev Server?

The name of Local C# Plugin Dev Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched off.

Which map does Local C# Plugin Dev Server run?

Generated by the game, the map on Local C# Plugin Dev Server is procedural.

Joining the server

How do I join Local C# Plugin Dev Server?

Press F1 in Rust to open the console, then enter client.connect 94.101.96.235:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.