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The server's own banner, as it publishes it

Exhibit no. 2,424Acc. 2026.2424

[ITA] Rust Italia PvE | Survival • Eventi • Build

Rust server · in the archive since 27 September 2026

Online 93.49.79.73:32015 checked 13m ago

moddedoxidepve
To visit
Players now 2/ 30
7% full
7-day average2peak 7
Rank#2,424top 11%
Last wipe26d agoThu 1 Oct, 18:31 UTC · no schedule published
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 21:25 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:31 UTC FW26d ago
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

6wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [ITA] Rust Italia PvE | Survival • Eventi • Build mean?

The game's server browser reads these tags published by [ITA] Rust Italia PvE | Survival • Eventi • Build: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [ITA] Rust Italia PvE | Survival • Eventi • Build?

The Rust Server History lists that feature [ITA] Rust Italia PvE | Survival • Eventi • Build are: Modded Rust servers: the record, Rust build servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does [ITA] Rust Italia PvE | Survival • Eventi • Build run smoothly?

Averaged over the last 48 hours: 47 server fps, with 27 the lowest. As many as 138,494 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,639 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [ITA] Rust Italia PvE | Survival • Eventi • Build run?

The recorded build for [ITA] Rust Italia PvE | Survival • Eventi • Build is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is [ITA] Rust Italia PvE | Survival • Eventi • Build online, and how reliable is it?

[ITA] Rust Italia PvE | Survival • Eventi • Build is listed as online now. About 15 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 27 September 2026.

Where is [ITA] Rust Italia PvE | Survival • Eventi • Build located?

There is no region published by [ITA] Rust Italia PvE | Survival • Eventi • Build. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 93.49.79.73:32015.

Wipe record

What does wipe day look like on [ITA] Rust Italia PvE | Survival • Eventi • Build?

An average peak of 6 players was drawn by its recent wipes. On the latest wipe, 38 hours after the wipe, the crowd peaked.

What is the wipe schedule on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Once a month [ITA] Rust Italia PvE | Survival • Eventi • Build wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 26 days 3 hours ago, the current world is what it runs now.

Player record

How does [ITA] Rust Italia PvE | Survival • Eventi • Build rank against other Rust servers?

Over seven days of player hours, [ITA] Rust Italia PvE | Survival • Eventi • Build ranks #2,424, inside the top 11% of all ranked servers.

How busy is [ITA] Rust Italia PvE | Survival • Eventi • Build?

2 players are on [ITA] Rust Italia PvE | Survival • Eventi • Build at present, from 30 slots. A seven-day average of 2 players is recorded, with a peak of 7. An average of 6 players at 22:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [ITA] Rust Italia PvE | Survival • Eventi • Build?

You will not find a gather rate in the name of [ITA] Rust Italia PvE | Survival • Eventi • Build. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does [ITA] Rust Italia PvE | Survival • Eventi • Build run?

Generated by the game at size 4,500 with seed 2138400164, the map on [ITA] Rust Italia PvE | Survival • Eventi • Build is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join [ITA] Rust Italia PvE | Survival • Eventi • Build?

Enter client.connect 93.49.79.73:32015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/j8brGFVSxB.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players Slot count: 30.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.