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Exhibit no. 14,106Acc. 2026.14106

[EU] Tranquility:PvE | IN DEVELOPMENT

Rust server, EU · in the archive since 16 September 2026

Offline EU 93.206.141.105:28015 checked 43d ago

moddedcarbonpve
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#14,106#2420 in EU
Last wipe44d agoMon 14 Sep, 20:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [EU] Tranquility:PvE | IN DEVELOPMENT mean?

The game's server browser reads these tags published by [EU] Tranquility:PvE | IN DEVELOPMENT: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [EU] Tranquility:PvE | IN DEVELOPMENT?

These Rust Server History lists include [EU] Tranquility:PvE | IN DEVELOPMENT: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does [EU] Tranquility:PvE | IN DEVELOPMENT run?

On Windows, [EU] Tranquility:PvE | IN DEVELOPMENT runs Rust network protocol 2633 and build 163207. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [EU] Tranquility:PvE | IN DEVELOPMENT online, and how reliable is it?

[EU] Tranquility:PvE | IN DEVELOPMENT was last seen 43 days 1 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 16 September 2026.

Where is [EU] Tranquility:PvE | IN DEVELOPMENT located?

The EU tag is how [EU] Tranquility:PvE | IN DEVELOPMENT lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 93.206.141.105:28015 as the address.

Wipe record

What is the wipe schedule on [EU] Tranquility:PvE | IN DEVELOPMENT?

Its rhythm is not yet clear: too few of [EU] Tranquility:PvE | IN DEVELOPMENT's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 44 days 15 hours ago.

Player counts

How does [EU] Tranquility:PvE | IN DEVELOPMENT rank against other Rust servers?

Seven days of player hours rank [EU] Tranquility:PvE | IN DEVELOPMENT at #14,106, in the top – of all ranked servers; within Europe it is #2,420.

How busy is [EU] Tranquility:PvE | IN DEVELOPMENT?

No current count exists for [EU] Tranquility:PvE | IN DEVELOPMENT; it was last seen 43 days 1 hours ago.

Rules and settings

What are the rules and settings on [EU] Tranquility:PvE | IN DEVELOPMENT?

You will not find a gather rate in the name of [EU] Tranquility:PvE | IN DEVELOPMENT. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does [EU] Tranquility:PvE | IN DEVELOPMENT run?

A procedural map is what [EU] Tranquility:PvE | IN DEVELOPMENT runs; the game generates it.

Join record

How do I join [EU] Tranquility:PvE | IN DEVELOPMENT?

Enter client.connect 93.206.141.105:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.