This server publishes no banner
Exhibit no. 15,119Acc. 2026.15119
RustBlitz [DEV]
Rust server · in the archive since 13 September 2026
Offline 93.171.189.36:28015 checked 12d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 14 Oct18:56 15 Oct01:56 15 Oct07:56 15 Oct14:56 15 Oct20:56 16 Oct02:56
a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 08:45 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202602:56 UTC13d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct 202620:56 UTC13d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Thu 15 Oct 202614:56 UTC13d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Thu 15 Oct 202607:56 UTC14d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Thu 15 Oct 202601:56 UTC14d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Wed 14 Oct 202618:56 UTC14d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustBlitz [DEV] mean?
The game's server browser reads these tags published by RustBlitz [DEV]: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RustBlitz [DEV]?
The Rust Server History lists that feature RustBlitz [DEV] are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does RustBlitz [DEV] run?
Rust network protocol 2634 and build 167781 is the build RustBlitz [DEV] runs, on Linux. The protocol must match to join, and Steam handles that update.
Is RustBlitz [DEV] online, and how reliable is it?
Offline now, RustBlitz [DEV] was last seen 12 days 23 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is RustBlitz [DEV] located?
You will find no region published by RustBlitz [DEV]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 93.171.189.36:28015.
Wipe log
What does wipe day look like on RustBlitz [DEV]?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on RustBlitz [DEV]?
There is no next wipe to predict on RustBlitz [DEV], which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days ago.
Player counts
How does RustBlitz [DEV] rank against other Rust servers?
Over seven days of player hours, RustBlitz [DEV] ranks #15,119, inside the top 70% of all ranked servers.
How busy is RustBlitz [DEV]?
No current count exists for RustBlitz [DEV]; it was last seen 12 days 23 hours ago.
Rules, map
What are the rules and settings on RustBlitz [DEV]?
No gather rate is stated in the name of RustBlitz [DEV]. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Join record
How do I join RustBlitz [DEV]?
Enter client.connect 93.171.189.36:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.