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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,915Acc. 2026.12915

David

Rust server, EU · in the archive since 14 October 2026

Offline EU 93.171.155.30:28015 checked 14d ago

weekly wipes vanilla
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#12,915top 60% · #2416 in EU
Last wipe14d agoWed 14 Oct, 19:43 UTC · weekly schedule
Next wipe6d 11hWed 4 Nov, 19:43 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Wednesday 4 November, 19:43 UTC, in 6d 11h. Weekly: 7 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on David mean?

The game's server browser reads these tags published by David: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts5 (Group limit): Teams are capped at 5; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include David?

These Rust Server History lists include David: European Rust servers, Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Server entry

Which version of Rust does David run?

The recorded build for David is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you; joining needs the same protocol.

Is David online, and how reliable is it?

The record shows David offline at this moment, last seen 14 days 11 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 14 October 2026.

Where is David located?

The EU tag is how David lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 93.171.155.30:28015.

Wipe history

What is the wipe schedule on David?

An estimate from weekly: 7 days after its last wipe gives David's next wipe. Due on Wednesday 4 November at 19:43 UTC is its next wipe. 14 days 12 hours ago its current world was made. Its tags carry a weekly wipe schedule.

Player record

How does David rank against other Rust servers?

David ranks #12,915 on seven-day player hours: top 60% overall and #2,416 in Europe.

How busy is David?

No current count exists for David; it was last seen 14 days 11 hours ago.

Rules and settings

What are the rules and settings on David?

You will not find a gather rate in the name of David. You may play in groups of up to 5 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched off.

Join record

How do I join David?

Enter client.connect 93.171.155.30:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts5

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts5
Group limit Teams are capped at 5.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.