Open every day, at every hour Admission free 11,782 servers and 67,928 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,801Acc. 2026.14801

My Hard PvE

Rust server · in the archive since 19 October 2026

Offline 93.170.213.77:28015 checked 8d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#14,801top 67%
Last wipe9d agoTue 20 Oct, 00:29 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202600:29 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Hard PvE mean?

The game's server browser reads these tags published by My Hard PvE: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Hard PvE?

These Rust Server History lists include My Hard PvE: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does My Hard PvE run?

The recorded build for My Hard PvE is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.

Is My Hard PvE online, and how reliable is it?

The record shows My Hard PvE offline at this moment, last seen 8 days 20 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 19 October 2026 is when Rust Server History first saw it.

Where is My Hard PvE located?

You will find no region published by My Hard PvE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 93.170.213.77:28015.

Wipe history

What does wipe day look like on My Hard PvE?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 11 hours after the wipe, the crowd peaked.

What is the wipe schedule on My Hard PvE?

Its rhythm is not yet clear: too few of My Hard PvE's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 9 days 12 hours ago its current world was made.

Population

How does My Hard PvE rank against other Rust servers?

Over seven days of player hours, My Hard PvE ranks #14,801, inside the top 67% of all ranked servers.

How busy is My Hard PvE?

No current count exists for My Hard PvE; it was last seen 8 days 20 hours ago.

Rules and settings

What are the rules and settings on My Hard PvE?

The name of My Hard PvE carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does My Hard PvE run?

A procedural map is what My Hard PvE runs; the game generates it.

Join record

How do I join My Hard PvE?

Enter client.connect 93.170.213.77:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.