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Exhibit no. 15,842Acc. 2026.15842

RUST_LIVING_WORLD_LOCAL

Rust server · in the archive since 9 October 2026

Offline 93.152.223.17:28015 checked 19d ago

moddedcarbon
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,842top 72%
Last wipe19d agoFri 9 Oct, 02:11 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RUST_LIVING_WORLD_LOCAL mean?

You can see the tags RUST_LIVING_WORLD_LOCAL publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RUST_LIVING_WORLD_LOCAL?

The Rust Server History lists that feature RUST_LIVING_WORLD_LOCAL are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does RUST_LIVING_WORLD_LOCAL run?

The recorded build for RUST_LIVING_WORLD_LOCAL is Rust network protocol 2634 and build 167231 on Windows. The protocol must match to join, and Steam handles that update.

Is RUST_LIVING_WORLD_LOCAL online, and how reliable is it?

RUST_LIVING_WORLD_LOCAL was last seen 19 days 21 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 9 October 2026.

Where is RUST_LIVING_WORLD_LOCAL located?

No region is published by RUST_LIVING_WORLD_LOCAL. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 93.152.223.17:28015.

Wipe record

What is the wipe schedule on RUST_LIVING_WORLD_LOCAL?

Its rhythm is not yet clear: too few of RUST_LIVING_WORLD_LOCAL's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 21 hours ago.

Population

How does RUST_LIVING_WORLD_LOCAL rank against other Rust servers?

The last seven days of player hours place RUST_LIVING_WORLD_LOCAL at #15,842, among the top 72% of all ranked servers.

How busy is RUST_LIVING_WORLD_LOCAL?

No current count exists for RUST_LIVING_WORLD_LOCAL; it was last seen 19 days 21 hours ago.

Rules and settings

What are the rules and settings on RUST_LIVING_WORLD_LOCAL?

You will not find a gather rate in the name of RUST_LIVING_WORLD_LOCAL. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does RUST_LIVING_WORLD_LOCAL run?

The game generates the map on RUST_LIVING_WORLD_LOCAL, which is procedural.

Join record

How do I join RUST_LIVING_WORLD_LOCAL?

Enter client.connect 93.152.223.17:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.