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Exhibit no. 13,488Acc. 2026.13488
ALIVE4DEATH
Rust server, EU · in the archive since 11 October 2026
Offline EU 93.125.12.155:28015 checked 17d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on ALIVE4DEATH mean?
These tags from ALIVE4DEATH, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Joining requires Rust's premium status; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include ALIVE4DEATH?
The Rust Server History lists that feature ALIVE4DEATH are: European Rust servers, Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
The record
Which version of Rust does ALIVE4DEATH run?
On Windows, ALIVE4DEATH runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is ALIVE4DEATH online, and how reliable is it?
ALIVE4DEATH was last seen 17 days 12 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 11 October 2026.
Where is ALIVE4DEATH located?
In Europe, ALIVE4DEATH lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 93.125.12.155:28015 as the address.
Wipe record
What is the wipe schedule on ALIVE4DEATH?
An estimate from the force wipe gives ALIVE4DEATH's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 19 days 13 hours ago. The tags list a monthly wipe schedule.
Player counts
How does ALIVE4DEATH rank against other Rust servers?
ALIVE4DEATH ranks #13,488 on seven-day player hours: top 61% overall and #2,428 in Europe.
How busy is ALIVE4DEATH?
The last sighting of ALIVE4DEATH in the live count was 17 days 12 hours ago; it is offline now.
Rules and settings
What are the rules and settings on ALIVE4DEATH?
No gather rate is stated in the name of ALIVE4DEATH. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. Joining requires Rust's premium status. The anti-cheat VAC from Valve is active.
Which map does ALIVE4DEATH run?
A procedural map of size 4,250 with seed 1007222932 is what ALIVE4DEATH runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join ALIVE4DEATH?
Enter client.connect 93.125.12.155:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. Joining requires Rust's premium status.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,^q,ts8
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.