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Exhibit no. 4,513Acc. 2026.4513
TestServer
Rust server · in the archive since 13 September 2026
Online 93.115.23.170:28505 checked 6m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 22 Sep17:02 25 Sep12:29 29 Sep18:24 30 Sep18:09 2 Oct13:09 7 Oct19:48 8 Oct10:38 8 Oct20:05 9 Oct22:11 14 Oct19:11 25 Oct10:22
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:05 UTCAll times UTC.
The record of each wipe
-
Sun 25 Oct 202610:22 UTC4d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 14 Oct 202619:11 UTC15d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 10.6 days
- Players before
- 1
-
Fri 9 Oct 202622:11 UTC19d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 0
-
Thu 8 Oct 202620:05 UTC21d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
-
Thu 8 Oct 202610:38 UTC21d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Wed 7 Oct 202619:48 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Fri 2 Oct 202613:09 UTC27d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.3 days
- Players before
- 1
-
Wed 30 Sep 202618:09 UTC29d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
-
Tue 29 Sep 202618:24 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Fri 25 Sep 202612:29 UTC34d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.2 days
- Players before
- 1
Open the archive box: 1 earlier wipes
-
Tue 22 Sep 202617:02 UTC37d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TestServer mean?
You can see the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include TestServer?
The Rust Server History lists that feature TestServer are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does TestServer run?
Rust network protocol 2635 and build 168909 is the build TestServer runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TestServer online, and how reliable is it?
TestServer is listed as online now. It was up for 61 of 168 hours in the last 7 full days, 36% of the time. First seen by Rust Server History on 13 September 2026.
Where is TestServer located?
No region is published by TestServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 93.115.23.170:28505 as the address.
Wipe history
What does wipe day look like on TestServer?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.
What is the wipe schedule on TestServer?
There is no next wipe to predict on TestServer, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 4 days 9 hours ago, the current world is what it runs now.
Player record
How does TestServer rank against other Rust servers?
Over seven days of player hours, TestServer ranks #4,513, inside the top 20% of all ranked servers.
How busy is TestServer?
Of its 50 slots, TestServer currently has 1 filled. Stored history gives a seven-day average of 1 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on TestServer?
The name of TestServer carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.
Which map does TestServer run?
A procedural map is what TestServer runs; the game generates it.
Joining the server
How do I join TestServer?
Press F1 in Rust to open the console, then enter client.connect 93.115.23.170:28505 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.