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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,176Acc. 2026.14176

BuildCreative Local

Rust server · in the archive since 1 October 2026

Offline 93.1.105.244:28015 checked 28d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,176top 60%
Last wipe28d agoWed 30 Sep, 21:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on BuildCreative Local mean?

You can see the tags BuildCreative Local publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include BuildCreative Local?

These Rust Server History lists include BuildCreative Local: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does BuildCreative Local run?

The recorded build for BuildCreative Local is Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is BuildCreative Local online, and how reliable is it?

BuildCreative Local was last seen 28 days ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 1 October 2026.

Where is BuildCreative Local located?

There is no region published by BuildCreative Local. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 93.1.105.244:28015.

Wipe record

What is the wipe schedule on BuildCreative Local?

The rhythm of BuildCreative Local cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 28 days 16 hours ago its current world was made.

Population

How does BuildCreative Local rank against other Rust servers?

Over seven days of player hours, BuildCreative Local ranks #14,176, inside the top 60% of all ranked servers.

How busy is BuildCreative Local?

The last sighting of BuildCreative Local in the live count was 28 days ago; it is offline now.

Map and rules

What are the rules and settings on BuildCreative Local?

You will not find a gather rate in the name of BuildCreative Local. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does BuildCreative Local run?

The game generates the map on BuildCreative Local, which is procedural.

How to join

How do I join BuildCreative Local?

Press F1 in Rust to open the console, then enter client.connect 93.1.105.244:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.