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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,762Acc. 2026.14762

nameserver

Rust server · in the archive since 14 September 2026

Offline 92.61.103.60:28015 checked 43d ago

moddedoxide
To visit
Players now 1/ 3
33% full
7-day average0peak –
Rank#14,762no region published
Last wipe43d agoMon 14 Sep, 10:56 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on nameserver mean?

You can see the tags nameserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include nameserver?

These Rust Server History lists include nameserver: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does nameserver run?

The recorded build for nameserver is Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is nameserver online, and how reliable is it?

nameserver was last seen 43 days 17 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 14 September 2026 is when Rust Server History first saw it.

Where is nameserver located?

There is no region published by nameserver. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 92.61.103.60:28015 as the address.

Wipe log

What is the wipe schedule on nameserver?

Its rhythm is not yet clear: too few of nameserver's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 43 days 17 hours ago.

Player counts

How does nameserver rank against other Rust servers?

Over seven days of player hours, nameserver ranks #14,762, inside the top – of all ranked servers.

How busy is nameserver?

No current count exists for nameserver; it was last seen 43 days 17 hours ago.

Map and rules

What are the rules and settings on nameserver?

No gather rate is stated in the name of nameserver. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does nameserver run?

The game generates the map on nameserver, which is procedural.

Join record

How do I join nameserver?

Enter client.connect 92.61.103.60:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players Slot count: 3.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.