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Exhibit no. 15,831Acc. 2026.15831
Local Test Server
Rust server · in the archive since 4 October 2026
Offline 92.47.81.214:28015 checked 20d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
4 Oct Last seen 6 Oct13:28
a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 19:35 UTCAll times UTC.
The record of each wipe
-
Tue 6 Oct 202613:28 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Local Test Server mean?
You can see the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Build number: 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Local Test Server?
The Rust Server History lists that feature Local Test Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Local Test Server run?
Rust network protocol 2634 and build 166586 is the build Local Test Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Local Test Server online, and how reliable is it?
Offline now, Local Test Server was last seen 20 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 4 October 2026.
Where is Local Test Server located?
No region is published by Local Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 92.47.81.214:28015 as the address.
Wipe history
What does wipe day look like on Local Test Server?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Local Test Server?
The record holds too few of Local Test Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 13 hours ago.
Population
How does Local Test Server rank against other Rust servers?
The last seven days of player hours place Local Test Server at #15,831, among the top 72% of all ranked servers.
How busy is Local Test Server?
The last sighting of Local Test Server in the live count was 20 days 7 hours ago; it is offline now.
Map and rules
What are the rules and settings on Local Test Server?
The name of Local Test Server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Local Test Server run?
A procedural map of size 3,750 with seed 12345 is what Local Test Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join Local Test Server?
Press F1 in Rust to open the console, then enter client.connect 92.47.81.214:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp15
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.