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Exhibit no. 12,638Acc. 2026.12638
Local Theory Test - No EAC
Rust server · in the archive since 2 October 2026
Offline 92.253.213.13:28015 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
2 Oct Last seen 5 Oct01:49
a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 15:06 UTCAll times UTC.
The record of each wipe
-
Mon 5 Oct 202601:49 UTC24d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Local Theory Test - No EAC mean?
The game's server browser reads these tags published by Local Theory Test - No EAC: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Local Theory Test - No EAC?
The Rust Server History lists that feature Local Theory Test - No EAC are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Local Theory Test - No EAC run?
The recorded build for Local Theory Test - No EAC is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is Local Theory Test - No EAC online, and how reliable is it?
The record shows Local Theory Test - No EAC offline at this moment, last seen 3 days 15 hours ago. It was up for 2 of 168 hours in the last 7 full days, 1% of the time. The first sighting by Rust Server History was on 2 October 2026.
Where is Local Theory Test - No EAC located?
There is no region published by Local Theory Test - No EAC. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 92.253.213.13:28015.
Wipe record
What does wipe day look like on Local Theory Test - No EAC?
At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Local Theory Test - No EAC?
Its rhythm is not yet clear: too few of Local Theory Test - No EAC's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 24 days 4 hours ago, the current world is what it runs now.
Player counts
How does Local Theory Test - No EAC rank against other Rust servers?
Over seven days of player hours, Local Theory Test - No EAC ranks #12,638, inside the top 57% of all ranked servers.
How busy is Local Theory Test - No EAC?
No current count exists for Local Theory Test - No EAC; it was last seen 3 days 15 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.
Rules, map
What are the rules and settings on Local Theory Test - No EAC?
No gather rate is stated in the name of Local Theory Test - No EAC. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.
Joining the server
How do I join Local Theory Test - No EAC?
Enter client.connect 92.253.213.13:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.