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Exhibit no. 7,018Acc. 2026.7018
ServerName
Rust server · in the archive since 4 October 2026
Offline 92.240.220.216:28015 checked 13h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
4 Oct Last seen 4 Oct14:32 5 Oct17:06 8 Oct16:10 25 Oct01:28 25 Oct14:32 28 Oct16:38
a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 20:45 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202616:38 UTC17h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 25 Oct 202614:32 UTC3d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 3.1 days
- Players before
- 0
-
Sun 25 Oct 202601:28 UTC4d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
-
Thu 8 Oct 202616:10 UTC20d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 16.4 days
- Players before
- 1
-
Mon 5 Oct 202617:06 UTC23d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 3 days
- Players before
- 1
-
Sun 4 Oct 202614:32 UTC24d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on ServerName mean?
The game's server browser reads these tags published by ServerName: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include ServerName?
The Rust Server History lists that feature ServerName are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server entry
Which version of Rust does ServerName run?
Rust network protocol 2635 and build 168909 is the build ServerName runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is ServerName online, and how reliable is it?
Offline now, ServerName was last seen 13 hours ago. It was up for 12 of 168 hours in the last 7 full days, 7% of the time. The first sighting by Rust Server History was on 4 October 2026.
Where is ServerName located?
You will find no region published by ServerName. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 92.240.220.216:28015.
Wipe history
What does wipe day look like on ServerName?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 6 hours after the wipe, the crowd peaked.
What is the wipe schedule on ServerName?
No next wipe can be predicted: ServerName wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 17 hours ago.
Population
How does ServerName rank against other Rust servers?
Over seven days of player hours, ServerName ranks #7,018, inside the top 32% of all ranked servers.
How busy is ServerName?
ServerName is offline at present, having last been seen 13 hours ago. Stored history gives a seven-day average of 1 players and a peak of 4. The busiest hour of the last 48 was 17:00 UTC, averaging 3 players.
Rules and settings
What are the rules and settings on ServerName?
You will not find a gather rate in the name of ServerName. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does ServerName run?
The game generates the map on ServerName, which is procedural.
Join record
How do I join ServerName?
Enter client.connect 92.240.220.216:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.