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Exhibit no. 15,046Acc. 2026.15046

Damaged Gamers Creative

Rust server · in the archive since 1 October 2026

Online 92.238.195.246:28013 checked 8m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#15,046top 68%
Last wipe26d agoThu 1 Oct, 20:45 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Damaged Gamers Creative mean?

These tags from Damaged Gamers Creative, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Damaged Gamers Creative?

The Rust Server History lists that feature Damaged Gamers Creative are: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Damaged Gamers Creative run smoothly?

Averaged over the last 48 hours: 55 server fps, with 49 the lowest. As many as 118,923 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,249 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Damaged Gamers Creative run?

The recorded build for Damaged Gamers Creative is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Damaged Gamers Creative online, and how reliable is it?

At this moment Damaged Gamers Creative is online. Going by its reported uptime, it restarted about 3 days 10 hours ago. It was up for 149 of 168 hours in the last 7 full days, 89% of the time. 1 October 2026 is when Rust Server History first saw it.

Where is Damaged Gamers Creative located?

There is no region published by Damaged Gamers Creative. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 92.238.195.246:28013.

Wipe log

What is the wipe schedule on Damaged Gamers Creative?

The rhythm of Damaged Gamers Creative cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 14 hours ago its current world was made.

Population

How does Damaged Gamers Creative rank against other Rust servers?

Player hours over the last seven days put Damaged Gamers Creative at #15,046: a place in the top 68% of all ranked servers.

How busy is Damaged Gamers Creative?

0 players are on Damaged Gamers Creative at present, from 10 slots. A seven-day average of 0 players is recorded, with a peak of 1. The busiest hour of the last 48 was 12:00 UTC, averaging 0 players.

Map and rules

What are the rules and settings on Damaged Gamers Creative?

You will not find a gather rate in the name of Damaged Gamers Creative. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Damaged Gamers Creative run?

Seed 19782634, size 4,500: such is the procedural map Damaged Gamers Creative runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Damaged Gamers Creative?

Enter client.connect 92.238.195.246:28013 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.