Open every day, at every hour Admission free 11,830 servers and 81,821 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,312Acc. 2026.15312

DontTouchServer

Rust server · in the archive since 18 September 2026

Offline 92.222.138.252:26007 checked 15d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,312top 71%
Last wipe23d agoMon 5 Oct, 16:27 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 18:15 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202616:27 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on DontTouchServer mean?

The game's server browser reads these tags published by DontTouchServer: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include DontTouchServer?

These Rust Server History lists include DontTouchServer: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does DontTouchServer run?

Rust network protocol 2634 and build 167781 is the build DontTouchServer runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is DontTouchServer online, and how reliable is it?

The record shows DontTouchServer offline at this moment, last seen 15 days 20 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is DontTouchServer located?

No region is published by DontTouchServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 92.222.138.252:26007.

Wipe log

What does wipe day look like on DontTouchServer?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on DontTouchServer?

The record holds too few of DontTouchServer's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 23 days 22 hours ago, the current world is what it runs now.

Player record

How does DontTouchServer rank against other Rust servers?

The last seven days of player hours place DontTouchServer at #15,312, among the top 71% of all ranked servers.

How busy is DontTouchServer?

DontTouchServer is offline at present, having last been seen 15 days 20 hours ago.

Rules and settings

What are the rules and settings on DontTouchServer?

You will not find a gather rate in the name of DontTouchServer. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does DontTouchServer run?

Seed 50000, size 3,800: such is the procedural map DontTouchServer runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join DontTouchServer?

Press F1 in Rust to open the console, then enter client.connect 92.222.138.252:26007 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.