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Exhibit no. 8,412Acc. 2026.8412

VM_Lokal_Test

Rust server · in the archive since 27 October 2026

Offline 92.208.70.137:28015 checked 3h ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average1peak 1
Rank#8,412top 38%
Last wipe7h agoThu 29 Oct, 12:42 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 16:15 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202612:05 UTC7h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 27 Oct 202613:02 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75111:0012:0013:0014:0015:0016:00Wiped Thu 29 Oct, 12:42 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on VM_Lokal_Test mean?

These tags from VM_Lokal_Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include VM_Lokal_Test?

The Rust Server History lists that feature VM_Lokal_Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Which version of Rust does VM_Lokal_Test run?

Rust network protocol 2635 and build 168909 is the build VM_Lokal_Test runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is VM_Lokal_Test online, and how reliable is it?

Offline now, VM_Lokal_Test was last seen 3 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. The first sighting by Rust Server History was on 27 October 2026.

Where is VM_Lokal_Test located?

There is no region published by VM_Lokal_Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 92.208.70.137:28015.

Wipe log

What does wipe day look like on VM_Lokal_Test?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on VM_Lokal_Test?

Its rhythm is not yet clear: too few of VM_Lokal_Test's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 7 hours ago, the current world is what it runs now.

Population

How does VM_Lokal_Test rank against other Rust servers?

Over seven days of player hours, VM_Lokal_Test ranks #8,412, inside the top 38% of all ranked servers.

How busy is VM_Lokal_Test?

VM_Lokal_Test is offline at present, having last been seen 3 hours ago. A seven-day average of 1 players is recorded, with a peak of 1. The busiest hour of the last 48 was 13:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on VM_Lokal_Test?

No gather rate is stated in the name of VM_Lokal_Test. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does VM_Lokal_Test run?

A procedural map is what VM_Lokal_Test runs; the game generates it.

Join record

How do I join VM_Lokal_Test?

Enter client.connect 92.208.70.137:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.