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Not yet numbered

TEST

Rust server · in the archive since 13 September 2026

Offline 92.208.15.18:28015 checked 45d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank–score 0
Last wipe53d agoSat 5 Sep, 18:00 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TEST mean?

The game's server browser reads these tags published by TEST: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TEST?

These Rust Server History lists include TEST: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does TEST run?

On Windows, TEST runs Rust network protocol 2633 and build 163207. Steam updates your game for you; joining needs the same protocol.

Is TEST online, and how reliable is it?

Offline now, TEST was last seen 45 days 21 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is TEST located?

There is no region published by TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 92.208.15.18:28015 as the address.

Wipe record

What is the wipe schedule on TEST?

The record holds too few of TEST's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 53 days 15 hours ago, the current world is what it runs now.

Player counts

How busy is TEST?

The last sighting of TEST in the live count was 45 days 21 hours ago; it is offline now.

Map and rules

What are the rules and settings on TEST?

The name of TEST carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.

Which map does TEST run?

The game generates the map on TEST, which is procedural.

How to join

How do I join TEST?

Press F1 in Rust to open the console, then enter client.connect 92.208.15.18:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.