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Exhibit no. 13,960Acc. 2026.13960
TroubleChute
Rust server · in the archive since 20 September 2026
Offline 92.146.163.255:28015 checked 38d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Sep Last seen 20 Sep15:01
a wipe on recordthe monthly force wipeexpectedlast seen, 20 Sep 2026, 17:40 UTCAll times UTC.
The record of each wipe
-
Sun 20 Sep 202615:01 UTC38d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TroubleChute mean?
You can see the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include TroubleChute?
The Rust Server History lists that feature TroubleChute are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does TroubleChute run?
Rust network protocol 2633 and build 164530 is the build TroubleChute runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is TroubleChute online, and how reliable is it?
TroubleChute was last seen 38 days 13 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 20 September 2026.
Where is TroubleChute located?
You will find no region published by TroubleChute. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.146.163.255:28015.
Wipe record
What does wipe day look like on TroubleChute?
1 players on average was the busiest its recent wipes drew. On the latest wipe, 2 hours after the wipe, the crowd peaked.
What is the wipe schedule on TroubleChute?
Its rhythm is not yet clear: too few of TroubleChute's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 38 days 16 hours ago.
Player record
How does TroubleChute rank against other Rust servers?
Player hours over the last seven days put TroubleChute at #13,960: a place in the top – of all ranked servers.
How busy is TroubleChute?
TroubleChute is offline at present, having last been seen 38 days 13 hours ago.
Rules and settings
What are the rules and settings on TroubleChute?
You will not find a gather rate in the name of TroubleChute. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does TroubleChute run?
Generated by the game, the map on TroubleChute is procedural.
Joining the server
How do I join TroubleChute?
Enter client.connect 92.146.163.255:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.