This server publishes no banner
Exhibit no. 11,360Acc. 2026.11360
Rip_Was Test Server
Rust server · in the archive since 4 October 2026
Offline 91.8.202.37:28015 checked 6h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
4 Oct Last seen 23 Oct14:24
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 21:00 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202614:24 UTC4d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Rip_Was Test Server mean?
You can see the tags Rip_Was Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Rip_Was Test Server?
These Rust Server History lists include Rip_Was Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The record
Which version of Rust does Rip_Was Test Server run?
Rust network protocol 2635 and build 168909 is the build Rip_Was Test Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Rip_Was Test Server online, and how reliable is it?
The record shows Rip_Was Test Server offline at this moment, last seen 6 hours ago. Of 168 hours in the last 7 full days, 4 were up: 2% of the time. 4 October 2026 is when Rust Server History first saw it.
Where is Rip_Was Test Server located?
There is no region published by Rip_Was Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.8.202.37:28015.
Wipe record
What does wipe day look like on Rip_Was Test Server?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Rip_Was Test Server?
The record holds too few of Rip_Was Test Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 4 days 13 hours ago its current world was made.
Player counts
How does Rip_Was Test Server rank against other Rust servers?
Player hours over the last seven days put Rip_Was Test Server at #11,360: a place in the top 51% of all ranked servers.
How busy is Rip_Was Test Server?
Rip_Was Test Server is offline at present, having last been seen 6 hours ago. A seven-day average of 1 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 21:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on Rip_Was Test Server?
The name of Rip_Was Test Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Rip_Was Test Server run?
A procedural map is what Rip_Was Test Server runs; the game generates it.
How to join
How do I join Rip_Was Test Server?
Enter client.connect 91.8.202.37:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.