Open every day, at every hour Admission free 11,880 servers and 89,250 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 16,902Acc. 2026.16902

My Rust server | Powered by AMP

Rust server · in the archive since 20 September 2026

Offline 91.50.234.41:28015 checked 30d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,902top 72%
Last wipe44d agoSun 13 Sep, 09:34 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads these tags published by My Rust server | Powered by AMP: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Rust server | Powered by AMP?

These Rust Server History lists include My Rust server | Powered by AMP: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2633 and build 165217 is the build My Rust server | Powered by AMP runs, on Linux. The protocol must match to join, and Steam handles that update.

Is My Rust server | Powered by AMP online, and how reliable is it?

The record shows My Rust server | Powered by AMP offline at this moment, last seen 30 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 20 September 2026.

Where is My Rust server | Powered by AMP located?

There is no region published by My Rust server | Powered by AMP. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 91.50.234.41:28015 as the address.

Wipe history

What is the wipe schedule on My Rust server | Powered by AMP?

Its rhythm is not yet clear: too few of My Rust server | Powered by AMP's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 44 days 10 hours ago, the current world is what it runs now.

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #16,902, among the top 72% of all ranked servers.

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP is offline at present, having last been seen 30 days 17 hours ago.

Rules and settings

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate is stated in the name of My Rust server | Powered by AMP. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does My Rust server | Powered by AMP run?

Generated by the game at size 3,000 with seed 6738, the map on My Rust server | Powered by AMP is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join My Rust server | Powered by AMP?

Entering client.connect 91.50.234.41:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.