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Exhibit no. 13,372Acc. 2026.13372

MCK-Home Stage

Rust server · in the archive since 24 September 2026

Offline 91.48.254.190:28015 checked 34d ago

moddedcarbon
To visit
Players now 1/ 5
20% full
7-day average0peak –
Rank#13,372top 61%
Last wipe34d agoThu 24 Sep, 13:06 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on MCK-Home Stage mean?

You can see the tags MCK-Home Stage publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs165625 (Build): This server runs game build 165625; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include MCK-Home Stage?

The Rust Server History lists that feature MCK-Home Stage are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does MCK-Home Stage run?

The recorded build for MCK-Home Stage is Rust network protocol 2634 and build 165625 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is MCK-Home Stage online, and how reliable is it?

The record shows MCK-Home Stage offline at this moment, last seen 34 days 7 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 24 September 2026.

Where is MCK-Home Stage located?

There is no region published by MCK-Home Stage. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 91.48.254.190:28015.

Wipe record

What is the wipe schedule on MCK-Home Stage?

The record holds too few of MCK-Home Stage's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 34 days 8 hours ago.

Population

How does MCK-Home Stage rank against other Rust servers?

Player hours over the last seven days put MCK-Home Stage at #13,372: a place in the top 61% of all ranked servers.

How busy is MCK-Home Stage?

MCK-Home Stage is offline at present, having last been seen 34 days 7 hours ago.

Rules and settings

What are the rules and settings on MCK-Home Stage?

No gather rate is stated in the name of MCK-Home Stage. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does MCK-Home Stage run?

A procedural map is what MCK-Home Stage runs; the game generates it.

How to join

How do I join MCK-Home Stage?

Press F1 in Rust to open the console, then enter client.connect 91.48.254.190:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs165625,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs165625
Build This server runs game build 165625.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.