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Exhibit no. 14,140Acc. 2026.14140
CSL EmptyMap LiveTest
Rust server · in the archive since 20 October 2026
Offline 91.245.44.75:28360 checked 8d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Oct Last seen 20 Oct07:19
a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 07:40 UTCAll times UTC.
The record of each wipe
-
Tue 20 Oct 202607:19 UTC8d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on CSL EmptyMap LiveTest mean?
The game's server browser reads these tags published by CSL EmptyMap LiveTest: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts1000 (Group limit): A team may hold no more than 1000; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; sc1 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include CSL EmptyMap LiveTest?
The Rust Server History lists that feature CSL EmptyMap LiveTest are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does CSL EmptyMap LiveTest run?
The recorded build for CSL EmptyMap LiveTest is Rust network protocol 2634 and build 166494 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is CSL EmptyMap LiveTest online, and how reliable is it?
The record shows CSL EmptyMap LiveTest offline at this moment, last seen 8 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 20 October 2026 is when Rust Server History first saw it.
Where is CSL EmptyMap LiveTest located?
There is no region published by CSL EmptyMap LiveTest. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 91.245.44.75:28360 as the address.
Wipe history
What does wipe day look like on CSL EmptyMap LiveTest?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on CSL EmptyMap LiveTest?
The record holds too few of CSL EmptyMap LiveTest's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 8 days 15 hours ago its current world was made.
Population
How does CSL EmptyMap LiveTest rank against other Rust servers?
Over seven days of player hours, CSL EmptyMap LiveTest ranks #14,140, inside the top 64% of all ranked servers.
How busy is CSL EmptyMap LiveTest?
CSL EmptyMap LiveTest is offline at present, having last been seen 8 days 14 hours ago.
Rules, map
What are the rules and settings on CSL EmptyMap LiveTest?
You will not find a gather rate in the name of CSL EmptyMap LiveTest. No group may exceed 1000 players. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched off.
How to join
How do I join CSL EmptyMap LiveTest?
Press F1 in Rust to open the console, then enter client.connect 91.245.44.75:28360 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,sc1,ts1000,^o^z
Game
gmrust
mp50
ts1000
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.