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Exhibit no. 15,358Acc. 2026.15358
RandomRaids local test
Rust server · in the archive since 17 October 2026
Offline 91.244.71.120:28115 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
17 Oct Last seen 18 Oct08:06
a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 06:35 UTCAll times UTC.
The record of each wipe
-
Sun 18 Oct 202608:06 UTC10d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RandomRaids local test mean?
The game's server browser reads these tags published by RandomRaids local test: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RandomRaids local test?
These Rust Server History lists include RandomRaids local test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does RandomRaids local test run?
Rust network protocol 2634 and build 167781 is the build RandomRaids local test runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is RandomRaids local test online, and how reliable is it?
The record shows RandomRaids local test offline at this moment, last seen 4 days 21 hours ago. 1 of 168 hours, or 1% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 October 2026.
Where is RandomRaids local test located?
No region is published by RandomRaids local test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 91.244.71.120:28115.
Wipe history
What is the wipe schedule on RandomRaids local test?
Its rhythm is not yet clear: too few of RandomRaids local test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days 19 hours ago its current world was made.
Player counts
How does RandomRaids local test rank against other Rust servers?
Over seven days of player hours, RandomRaids local test ranks #15,358, inside the top 69% of all ranked servers.
How busy is RandomRaids local test?
No current count exists for RandomRaids local test; it was last seen 4 days 21 hours ago. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on RandomRaids local test?
You will not find a gather rate in the name of RandomRaids local test. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does RandomRaids local test run?
Generated by the game, the map on RandomRaids local test is procedural.
Join record
How do I join RandomRaids local test?
Press F1 in Rust to open the console, then enter client.connect 91.244.71.120:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.