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Exhibit no. 15,836Acc. 2026.15836
Local Rust | Big World | Survivors
Rust server · in the archive since 9 October 2026
Offline 91.237.167.212:28015 checked 18d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Local Rust | Big World | Survivors mean?
The game's server browser reads these tags published by Local Rust | Big World | Survivors: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Local Rust | Big World | Survivors?
The Rust Server History lists that feature Local Rust | Big World | Survivors are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Local Rust | Big World | Survivors run?
Rust network protocol 2634 and build 167058 is the build Local Rust | Big World | Survivors runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Local Rust | Big World | Survivors online, and how reliable is it?
Offline now, Local Rust | Big World | Survivors was last seen 18 days 15 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 9 October 2026.
Where is Local Rust | Big World | Survivors located?
You will find no region published by Local Rust | Big World | Survivors. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 91.237.167.212:28015.
Wipe log
What is the wipe schedule on Local Rust | Big World | Survivors?
The rhythm of Local Rust | Big World | Survivors cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 20 days 8 hours ago, the current world is what it runs now.
Player counts
How does Local Rust | Big World | Survivors rank against other Rust servers?
Over seven days of player hours, Local Rust | Big World | Survivors ranks #15,836, inside the top 72% of all ranked servers.
How busy is Local Rust | Big World | Survivors?
Local Rust | Big World | Survivors is offline at present, having last been seen 18 days 15 hours ago.
Rules and settings
What are the rules and settings on Local Rust | Big World | Survivors?
The name of Local Rust | Big World | Survivors carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Local Rust | Big World | Survivors run?
A procedural map is what Local Rust | Big World | Survivors runs; the game generates it.
How to join
How do I join Local Rust | Big World | Survivors?
Enter client.connect 91.237.167.212:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.