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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,255Acc. 2026.16255

DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY

Rust server · in the archive since 15 September 2026

Offline 91.236.143.22:28015 checked 32d ago

2x trio weekly wipes moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,255top 71%
Last wipe44d agoSun 13 Sep, 17:44 UTC · weekly schedule
Next wipe4d 11hSun 1 Nov, 17:44 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Sunday 1 November, 17:44 UTC, in 4d 11h. Weekly: 7 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers, and #504 of the trio servers (top 85%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY mean?

These tags from DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts3 (Group limit): Teams are capped at 3; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes fall every week; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?

The Rust Server History lists that feature DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY are: 2x Rust servers: the record, European Rust servers, Modded Rust servers: the record and Trio Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.

The record

Which version of Rust does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY run?

Rust network protocol 2633 and build 165217 is the build DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY online, and how reliable is it?

Offline now, DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY was last seen 32 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 15 September 2026 is when Rust Server History first saw it.

Where is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY located?

The name of DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY points to Europe, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 91.236.143.22:28015.

Wipe record

What is the wipe schedule on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?

The next wipe on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY is an estimate, drawn from weekly: 7 days after its last wipe. Due on Sunday 1 November at 17:44 UTC is its next wipe. The world it runs now dates from 44 days 12 hours ago. A weekly wipe schedule is published in its tags.

Player record

How does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY rank against other Rust servers?

Over seven days of player hours, DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY ranks #16,255, inside the top 71% of all ranked servers. Within its group of trio servers, this entry ranks #504.

How busy is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?

The last sighting of DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY in the live count was 32 days 20 hours ago; it is offline now.

Map and rules

What are the rules and settings on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?

The name states a 2x gather rate for DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY. You may join a group of up to 3 players (trio). Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY run?

Generated by the game, the map on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY is procedural.

Join record

How do I join DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?

Enter client.connect 91.236.143.22:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs165217,ts3

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts3
Group limit Teams are capped at 3.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes fall every week.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.