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Exhibit no. 15,126Acc. 2026.15126

[TEST] QAZAQ FLOOD LAB - do not join

Rust server · in the archive since 13 September 2026

Offline 91.231.66.96:28115 checked 45d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,126no region published
Last wipe45d agoSun 13 Sep, 14:34 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [TEST] QAZAQ FLOOD LAB - do not join mean?

You can see the tags [TEST] QAZAQ FLOOD LAB - do not join publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [TEST] QAZAQ FLOOD LAB - do not join?

These Rust Server History lists include [TEST] QAZAQ FLOOD LAB - do not join: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does [TEST] QAZAQ FLOOD LAB - do not join run?

On Windows, [TEST] QAZAQ FLOOD LAB - do not join runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [TEST] QAZAQ FLOOD LAB - do not join online, and how reliable is it?

The record shows [TEST] QAZAQ FLOOD LAB - do not join offline at this moment, last seen 45 days ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is [TEST] QAZAQ FLOOD LAB - do not join located?

No region is published by [TEST] QAZAQ FLOOD LAB - do not join. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 91.231.66.96:28115 as the address.

Wipe log

What is the wipe schedule on [TEST] QAZAQ FLOOD LAB - do not join?

The rhythm of [TEST] QAZAQ FLOOD LAB - do not join cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 45 days 11 hours ago its current world was made.

Population

How does [TEST] QAZAQ FLOOD LAB - do not join rank against other Rust servers?

The last seven days of player hours place [TEST] QAZAQ FLOOD LAB - do not join at #15,126, among the top – of all ranked servers.

How busy is [TEST] QAZAQ FLOOD LAB - do not join?

No current count exists for [TEST] QAZAQ FLOOD LAB - do not join; it was last seen 45 days ago.

Rules, map

What are the rules and settings on [TEST] QAZAQ FLOOD LAB - do not join?

You will not find a gather rate in the name of [TEST] QAZAQ FLOOD LAB - do not join. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Joining the server

How do I join [TEST] QAZAQ FLOOD LAB - do not join?

Press F1 in Rust to open the console, then enter client.connect 91.231.66.96:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.