Open every day, at every hour Admission free 11,645 servers and 40,217 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 11,469Acc. 2026.11469

My Local Server

Rust server · in the archive since 18 October 2026

Offline 91.231.66.219:28015 checked 2d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#11,469top 52%
Last wipe2d agoSun 25 Oct, 12:51 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 16:50 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202612:42 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Local Server mean?

The game's server browser reads these tags published by My Local Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Local Server?

These Rust Server History lists include My Local Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Which version of Rust does My Local Server run?

The recorded build for My Local Server is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is My Local Server online, and how reliable is it?

The record shows My Local Server offline at this moment, last seen 2 days 9 hours ago. Of 168 hours in the last 7 full days, 5 were up: 3% of the time. First seen by Rust Server History on 18 October 2026.

Where is My Local Server located?

You will find no region published by My Local Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.231.66.219:28015.

Wipe history

What does wipe day look like on My Local Server?

1 players on average was the busiest its recent wipes drew. At 2 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Local Server?

The record holds too few of My Local Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 2 days 13 hours ago its current world was made.

Player counts

How does My Local Server rank against other Rust servers?

Over seven days of player hours, My Local Server ranks #11,469, inside the top 52% of all ranked servers.

How busy is My Local Server?

The last sighting of My Local Server in the live count was 2 days 9 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on My Local Server?

No gather rate is stated in the name of My Local Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does My Local Server run?

A procedural map is what My Local Server runs; the game generates it.

How to join

How do I join My Local Server?

Press F1 in Rust to open the console, then enter client.connect 91.231.66.219:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.