Open every day, at every hour Admission free 11,688 servers and 63,966 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 9,055Acc. 2026.9055

Phat Cockin' it

Rust server · in the archive since 18 September 2026

Offline 91.23.122.188:28015 checked 6d ago

moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#9,055top 41%
Last wipe26d agoThu 1 Oct, 18:45 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 00:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:45 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 30 Sep 202613:59 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Phat Cockin' it mean?

You can see the tags Phat Cockin' it publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Phat Cockin' it?

These Rust Server History lists include Phat Cockin' it: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Phat Cockin' it run?

The recorded build for Phat Cockin' it is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Phat Cockin' it online, and how reliable is it?

The record shows Phat Cockin' it offline at this moment, last seen 6 days 11 hours ago. 8 of 168 hours, or 5% of the time, over the last 7 full days. The first sighting by Rust Server History was on 18 September 2026.

Where is Phat Cockin' it located?

You will find no region published by Phat Cockin' it. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.23.122.188:28015.

Wipe log

What does wipe day look like on Phat Cockin' it?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Phat Cockin' it?

The rhythm of Phat Cockin' it cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 16 hours ago its current world was made.

Population

How does Phat Cockin' it rank against other Rust servers?

Player hours over the last seven days put Phat Cockin' it at #9,055: a place in the top 41% of all ranked servers.

How busy is Phat Cockin' it?

No current count exists for Phat Cockin' it; it was last seen 6 days 11 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on Phat Cockin' it?

The name of Phat Cockin' it carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

How to join

How do I join Phat Cockin' it?

Enter client.connect 91.23.122.188:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.