The server's own banner, as it publishes it
Exhibit no. 3,151Acc. 2026.3151
Project: Plagued
Rust server, NA (us5) · in the archive since 13 September 2026
Online NA · us5 91.229.114.90:28100 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 14 Sep02:18 23 Sep12:08 1 Oct17:39 · FW 10 Oct08:15 20 Oct10:13
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:30 UTCAll times UTC.
The record of each wipe
-
Tue 20 Oct 202610:13 UTC8d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 10 Oct 202608:15 UTC18d ago
- Peak
- 7
- Crowd
- halved by day 5
- Lasted
- 10.1 days
- Players before
- 1
-
Thu 1 Oct 202617:39 UTC FW27d ago
- Peak
- 6
- Crowd
- held half
- Lasted
- 8.6 days
- Players before
- 0
-
Wed 23 Sep 202612:08 UTC35d ago
- Peak
- 7
- Crowd
- halved by day 4
- Lasted
- 8.2 days
- Players before
- 0
-
Mon 14 Sep 202602:18 UTC45d ago
- Peak
- 6
- Crowd
- held half
- Lasted
- 9.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Project: Plagued mean?
You can see the tags Project: Plagued publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rus5 (Region code): Recorded region code: us5; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Project: Plagued?
These Rust Server History lists include Project: Plagued: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Does Project: Plagued run smoothly?
54 server fps on average over the last 48 hours, never below 17. As many as 84,026 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,957 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Project: Plagued run?
On Linux, Project: Plagued runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is Project: Plagued online, and how reliable is it?
The live count shows Project: Plagued online right now. The uptime it reports puts the last restart at about 11 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Project: Plagued located?
Filed under North America on the list, Project: Plagued shows the NA tag and the region code us5. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 91.229.114.90:28100.
Wipe history
What does wipe day look like on Project: Plagued?
6 players on average was the busiest its recent wipes drew. On the latest wipe, 27 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 4.5 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Project: Plagued?
There is no next wipe to predict on Project: Plagued, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 8 days 20 hours ago.
Player record
How does Project: Plagued rank against other Rust servers?
Project: Plagued ranks #3,151 on seven-day player hours: top 14% overall and #524 in North America.
How busy is Project: Plagued?
Against 100 slots, Project: Plagued records 0 players right now. Stored history gives a seven-day average of 1 players and a peak of 6. Stored history puts the busiest hour of the past 48 at 21:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on Project: Plagued?
No gather rate is stated in the name of Project: Plagued. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Project: Plagued run?
Generated by the game at size 3,500 with seed 1337, the map on Project: Plagued is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.
Join record
How do I join Project: Plagued?
Press F1 in Rust to open the console, then enter client.connect 91.229.114.90:28100 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/VzHX6sjNRP.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$rus5,v2635,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus5
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.