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Exhibit no. 12,757Acc. 2026.12757

Mauri's Test Server

Rust server · in the archive since 17 September 2026

Online 91.229.114.2:28031 checked 14m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#12,757top 58%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Tue 27 Oct 202602:50 UTC16h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sat 24 Oct 202605:41 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sat 24 Oct 202604:29 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Sat 24 Oct 202601:07 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Fri 23 Oct 202623:53 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Fri 23 Oct 202600:17 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Thu 22 Oct 202622:18 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Wed 14 Oct 202622:41 UTC12d ago
    Peak
    0
    Crowd
    –
    Lasted
    8 days
    Players before
    0
  9. Sat 3 Oct 202616:39 UTC24d ago
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    11.3 days
    Players before
    0
  10. Thu 1 Oct 202602:43 UTC26d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.6 days
    Players before
    0
Open the archive box: 7 earlier resets
  1. Tue 29 Sep 202600:08 UTC28d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.1 days
    Players before
    0
  2. Mon 28 Sep 202603:37 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  3. Sat 26 Sep 202610:26 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  4. Wed 23 Sep 202602:05 UTC34d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.3 days
    Players before
    0
  5. Tue 22 Sep 202603:06 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sun 20 Sep 202600:01 UTC37d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.1 days
    Players before
    0
  7. Sat 19 Sep 202604:43 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Mauri's Test Server mean?

These tags from Mauri's Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Mauri's Test Server?

The Rust Server History lists that feature Mauri's Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The record

Does Mauri's Test Server run smoothly?

60 server fps on average over the last 48 hours, never below 60. As many as 28,026 entities were in the world: buildings, deployables and the rest. Up to 1,840 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Mauri's Test Server run?

Rust network protocol 2635 and build 168909 is the build Mauri's Test Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Mauri's Test Server online, and how reliable is it?

At this moment Mauri's Test Server is online. The uptime it reports puts the last restart at about 14 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 17 September 2026.

Where is Mauri's Test Server located?

There is no region published by Mauri's Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 91.229.114.2:28031.

Wipe history

What is the wipe schedule on Mauri's Test Server?

Mauri's Test Server keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player counts

How does Mauri's Test Server rank against other Rust servers?

Over seven days of player hours, Mauri's Test Server ranks #12,757, inside the top 58% of all ranked servers.

How busy is Mauri's Test Server?

0 players are on Mauri's Test Server at present, from 100 slots. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 03:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on Mauri's Test Server?

You will not find a gather rate in the name of Mauri's Test Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Mauri's Test Server run?

Generated by the game at size 4,000, the map on Mauri's Test Server is procedural. Its map carries the name: Custom Map.

Joining the server

How do I join Mauri's Test Server?

Entering client.connect 91.229.114.2:28031 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://thelastofrust.com is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.