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Exhibit no. 15,842Acc. 2026.15842

Test Server (Stevious Main & Mondays)

Rust server · in the archive since 13 September 2026

Offline 91.229.114.165:28010 checked 20d ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,842top 72%
Last wipe21d agoWed 7 Oct, 21:25 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 02:55 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202623:20 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 7 Oct 202621:25 UTC21d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  3. Sun 4 Oct 202604:01 UTC25d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.7 days
    Players before
    0
  4. Fri 2 Oct 202609:55 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  5. Wed 30 Sep 202622:27 UTC28d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0
  6. Sun 27 Sep 202600:41 UTC32d ago
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    3.9 days
    Players before
    0
  7. Fri 25 Sep 202608:47 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  8. Wed 23 Sep 202621:58 UTC35d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0
  9. Sat 19 Sep 202623:58 UTC39d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    0
  10. Fri 18 Sep 202600:04 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    0
Open the archive box: 3 earlier wipes
  1. Wed 16 Sep 202622:03 UTC42d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  2. Tue 15 Sep 202607:45 UTC44d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  3. Sun 13 Sep 202602:11 UTC46d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test Server (Stevious Main & Mondays) mean?

The game's server browser reads these tags published by Test Server (Stevious Main & Mondays): gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test Server (Stevious Main & Mondays)?

These Rust Server History lists include Test Server (Stevious Main & Mondays): Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Test Server (Stevious Main & Mondays) run?

On Linux, Test Server (Stevious Main & Mondays) runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test Server (Stevious Main & Mondays) online, and how reliable is it?

Offline now, Test Server (Stevious Main & Mondays) was last seen 20 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Test Server (Stevious Main & Mondays) located?

There is no region published by Test Server (Stevious Main & Mondays). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 91.229.114.165:28010.

Wipe record

What does wipe day look like on Test Server (Stevious Main & Mondays)?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Test Server (Stevious Main & Mondays)?

No next wipe can be predicted: Test Server (Stevious Main & Mondays) wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 21 days 15 hours ago its current world was made.

Player counts

How does Test Server (Stevious Main & Mondays) rank against other Rust servers?

Over seven days of player hours, Test Server (Stevious Main & Mondays) ranks #15,842, inside the top 72% of all ranked servers.

How busy is Test Server (Stevious Main & Mondays)?

The last sighting of Test Server (Stevious Main & Mondays) in the live count was 20 days 10 hours ago; it is offline now.

Map and rules

What are the rules and settings on Test Server (Stevious Main & Mondays)?

You will not find a gather rate in the name of Test Server (Stevious Main & Mondays). At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Test Server (Stevious Main & Mondays) run?

Seed 1337, size 3,950: such is the procedural map Test Server (Stevious Main & Mondays) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

How to join

How do I join Test Server (Stevious Main & Mondays)?

Enter client.connect 91.229.114.165:28010 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://stevious.io/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.