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Exhibit no. 2,406Acc. 2026.2406

RGN 10x PvE [Events|Purge|Zombies|SkillTree]

Rust server, NA (us5) · in the archive since 13 September 2026

Online NA · us5 91.229.114.137:28119 checked 11m ago

10x biweekly wipes moddedoxidepve
To visit
Players now 2/ 100
2% full
7-day average2peak 11
Rank#2,406top 11% · #386 in NA
Last wipe10h agoThu 29 Oct, 17:09 UTC · biweekly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 03:30 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202617:09 UTC10h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 22 Oct 202617:09 UTC7d ago
    Peak
    7
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  3. Thu 15 Oct 202617:09 UTC14d ago
    Peak
    6
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  4. Thu 8 Oct 202617:09 UTC21d ago
    Peak
    5
    Crowd
    halved by day 6
    Lasted
    7 days
    Players before
    0
  5. Thu 1 Oct 202617:08 UTC FW28d ago
    Peak
    8
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    0
  6. Thu 24 Sep 202617:10 UTC35d ago
    Peak
    5
    Crowd
    halved by day 6
    Lasted
    7 days
    Players before
    0
  7. Thu 17 Sep 202617:09 UTC42d ago
    Peak
    6
    Crowd
    held half
    Lasted
    7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
40%crowd heldelse halves by day 6

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 13d 13hThu 12 Nov, 17:09 UTC
  3. 20d 13hThu 19 Nov, 17:09 UTC
  4. 27d 13hThu 26 Nov, 17:09 UTC
  5. 34d 15hThu 3 Dec, 19:00 UTCFW
  6. 41d 13hThu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0246804:0013:0023:0008:0017:0002:00Wiped Thu 29 Oct, 17:09 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608004:0013:0023:0008:0017:0002:00Wiped Thu 29 Oct, 17:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree] mean?

You can see the tags RGN 10x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): Recorded region code: us5; ^b (Biweekly): A wipe every fortnight; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Its entry in the server browser sits under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Server History lists include RGN 10x PvE [Events|Purge|Zombies|SkillTree]: 10x Rust servers, on record, Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 10x.

The record

Does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Averaged over the last 48 hours: 58 server fps, with 15 the lowest. Buildings, deployables and everything else in the world came to as many as 68,829 entities. The highest memory use was 3,537 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run?

Rust network protocol 2635 and build 168909 is the build RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] is listed as online now. The uptime it reports puts the last restart at about 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is RGN 10x PvE [Events|Purge|Zombies|SkillTree] located?

Filed under North America on the list, RGN 10x PvE [Events|Purge|Zombies|SkillTree] shows the NA tag and the region code us5. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 91.229.114.137:28119.

Wipe record

What does wipe day look like on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

6 players on average was the busiest its recent wipes drew. At 21 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. The fall below half came by day 6 in those wipes where it didn't hold.

What is the wipe schedule on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RGN 10x PvE [Events|Purge|Zombies|SkillTree] follow a every Thursday at 17:09 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 10 hours ago its current world was made. A wipe every two weeks is published in its tags.

Player counts

How does RGN 10x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] takes #386 in North America on seven-day player hours, with #2,406 overall and a place in the top 11% of all ranked servers.

How busy is RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Against 100 slots, RGN 10x PvE [Events|Purge|Zombies|SkillTree] records 2 players right now. Stored history gives a seven-day average of 2 players and a peak of 11. Stored history puts the busiest hour of the past 48 at 23:00 UTC, averaging 6 players.

Map and rules

What are the rules and settings on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

You can read a 10x gather rate in the name of RGN 10x PvE [Events|Purge|Zombies|SkillTree]. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run?

Seed 1187704365, size 3,000: such is the procedural map RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: RustGamingNation Procedural.

Joining the server

How do I join RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.137:28119 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://rustgamingnation.com/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code Recorded region code: us5.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.