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Exhibit no. 1,791Acc. 2026.1791

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.99.21:28015 checked 13m ago

10x biweekly wipes moddedoxidepve
To visit
Players now 1/ 100
1% full
7-day average3peak 9
Rank#1,791top 8% · #274 in NA
Last wipe6d agoThu 22 Oct, 17:06 UTC · biweekly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:35 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202617:06 UTC6d ago
    Peak
    9
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Thu 8 Oct 202620:24 UTC20d ago
    Peak
    8
    Crowd
    held half
    Lasted
    13.9 days
    Players before
    5
  3. Thu 1 Oct 202618:05 UTC FW27d ago
    Peak
    8
    Crowd
    held half
    Lasted
    7.1 days
    Players before
    2
  4. Thu 17 Sep 202616:34 UTC41d ago
    Peak
    5
    Crowd
    halved by day 6
    Lasted
    14.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

13.9 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 6

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 21d 8hThu 19 Nov, 17:06 UTC
  3. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] mean?

These tags from MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

The Rust Server History lists that feature MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] are: 10x Rust servers, on record, Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Server entry

Does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run smoothly?

Across the last 48 hours it averaged 83 server fps; the low was 5. As many as 116,413 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,413 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run?

The recorded build for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] online, and how reliable is it?

The live count shows MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] online right now. About 39 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] located?

With its NA tag, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 66.51.99.21:28015 as the address.

Wipe record

What does wipe day look like on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

8 players on average was the busiest its recent wipes drew. At 32 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 6 the crowd fell to below half when it did not hold.

What is the wipe schedule on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

The prediction follows its tag because the record holds too few of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s wipes to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 6 days 15 hours ago, the current world is what it runs now. The tags list a wipe schedule of every two weeks.

Player counts

How does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] rank against other Rust servers?

Seven days of player hours rank MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] at #1,791, in the top 8% of all ranked servers; within North America it is #274.

How busy is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Of its 100 slots, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] currently has 1 filled. The seven-day average stands at 3 players; the peak is 9. The busiest hour of the last 48 was 16:00 UTC, averaging 5 players.

Rules, map

What are the rules and settings on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

You can read a 10x gather rate in the name of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. The limit of 8 players per group is the game's default. Recorded as pve, with this note: no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run?

Seed 1337, size 3,333: such is the procedural map MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Enter client.connect 66.51.99.21:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.