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Exhibit no. 8,957Acc. 2026.8957

Cocsiland

Rust server · in the archive since 27 September 2026

Offline 91.226.138.57:28015 checked 23h ago

moddedoxide
To visit
Players now 0/ 15
0% full
7-day average0peak 2
Rank#8,957top 40%
Last wipe2d agoMon 26 Oct, 12:25 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 00:06 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202612:25 UTC2d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202610:17 UTC28d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    26.1 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

26.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 26 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5218:0019:0020:0022:0023:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Cocsiland mean?

The game's server browser reads these tags published by Cocsiland: gmvanilla (Game mode): Vanilla survival is the mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Cocsiland?

These Rust Server History lists include Cocsiland: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Which version of Rust does Cocsiland run?

On Windows, Cocsiland runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Cocsiland online, and how reliable is it?

Cocsiland was last seen 23 hours ago and is offline right now. 60 of 168 hours, or 36% of the time, over the last 7 full days. 27 September 2026 is when Rust Server History first saw it.

Where is Cocsiland located?

No region is published by Cocsiland. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.226.138.57:28015.

Wipe record

What does wipe day look like on Cocsiland?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 31 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Cocsiland?

The record holds too few of Cocsiland's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 10 hours ago.

Player record

How does Cocsiland rank against other Rust servers?

Player hours over the last seven days put Cocsiland at #8,957: a place in the top 40% of all ranked servers.

How busy is Cocsiland?

No current count exists for Cocsiland; it was last seen 23 hours ago. A seven-day average of 0 players is recorded, with a peak of 2. An average of 1 players at 19:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Cocsiland?

No gather rate is stated in the name of Cocsiland. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Cocsiland run?

The game generates the map on Cocsiland, which is procedural.

Joining the server

How do I join Cocsiland?

Enter client.connect 91.226.138.57:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp15
Max players Slot count: 15.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.